This is the classic "Type Into" activity in Studio. If the "SimulateType" is set to "true" it will enter the specified text as a Hardware event, meaning that it will type everything exactly as in the "Text" field of the activity. Also tested in Studio if anyone needs to know that bit of information.
Though you are accurate in your statement, it will only throw an exception if you are using the modern activity in UiPath Studio. In the example the activity being used is the classic Type Into activity. I know this based on the "Properties" pane shown for the activity. The modern one, that throws and exception, has a different "Property" pane.
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