Mountkirk Games wants you to design their new testing strategy. How should the test coverage differ from their existing backends on the other platforms?
A.
Tests should scale well beyond the prior approaches
B.
Unit tests are no longer required, only end-to-end tests
C.
Tests should be applied after the release is in the production environment
D.
Tests should include directly testing the Google Cloud Platform (GCP) infrastructure
Tests should include directly "testing the Google Cloud Platform (GCP) infrastructure". I don't what does this mean? Testing their resources running on GCP infrastructure or testing GCP services itself? Regardless, Option D suggests SLA requirements which is not the problem. The problem is scalability that can be resolved through stress testing. Also, GCP services are indirectly tested through it (Option D). Hence, I choose option A.
Can GCP Infrastructure configuration can be tested like Security, Firewall, Performance, Scaling, Failure ... Istion Failure Injections ...
A is too generic ... without any reference to what it means
"How should the test coverage differ from their existing backends on the other platforms?"
Test coverage. They are already testing scale. Testing GPA isn’t currently covered.
Tests should scale well beyond the prior approaches seems correct, since they are migrating to new GCP infrastructure they should have higher scalability in tests. D - Tests should include directly testing the Google Cloud Platform (GCP) infrastructure seems not required, if they test the app in GCP env that makes sense, just testing GCP infrastructure without any app code in between is not needed.
As they expect the new game to be very popular, their testing strategy should be designed to scale beyond their previous approaches to ensure that the game can handle the increased traffic and user demands.
How should the test coverage differ from their existing backends on the other platforms?" Test coverage. They are already testing scale. Testing GPA isn’t currently covered.
Wording in Answer Choice D is intended to confuse. What is being tested is the ability of GCP to handle the scale that Mountkirk needs as the infra of the prior cloud provider could not scale.
The correct answer is A: Tests should scale well beyond the prior approaches.
Mountkirk Games' new game is expected to be very popular, so it's important to have a testing strategy that can handle a high volume of users and ensure that the game can scale well. This means that the test coverage for the new game's backend should be significantly higher than the test coverage for their existing backends on other platforms.
Unit tests and end-to-end tests are both important for ensuring the quality and reliability of the game's backend, so both types of tests should be included in the testing strategy. Testing the GCP infrastructure directly may not be necessary, as GCP provides managed services that are expected to be reliable and well-maintained.
It's generally not recommended to perform testing only in the production environment, as this can potentially cause problems for live users and result in lost revenue. Instead, it's important to test the game's backend thoroughly in a staging or testing environment before deploying it to production.
A is essential as customer want a scalable system
B&C does not make sense from testing perspective.
D is remotely impossible as it might breach acceptable use policy conditions… best to check with Google before doing so.
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