A company hosts a multiplayer gaming application on AWS. The company wants the application to read data with sub-millisecond latency and run one-time queries on historical data.
Which solution will meet these requirements with the LEAST operational overhead?
lexotan
Highly Voted 1 year, 11 months agoale_brd_111
1 year, 3 months agoTariqKipkemei
Highly Voted 1 year, 5 months agoOmshanti
Most Recent 6 months, 1 week agosandordini
11 months, 2 weeks agoUzbekistan
1 year agofabiomarrocolo
1 year, 1 month agoLoXoL
1 year, 1 month agoMikado211
1 year, 3 months agoMikado211
1 year, 3 months agoGuru4Cloud
1 year, 6 months agoaaroncelestin
1 year, 7 months agomarufxplorer
1 year, 9 months agolucdt4
1 year, 10 months agoDagsH
2 years agoBeeKayEnn
2 years agoGrace83
2 years agoKAUS2
2 years agosmgsi
2 years ago[Removed]
2 years ago